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Askew!

Maker - Steve Herbolich

Askew!

Maker Story

Building Suspense

Introducing: Askew! It’s a game for players of all ages to have fun ‘hanging’ together.

Askew! is a construction game with a hook — the structure you’re building is suspended. It comes with 24 notched metal pieces that are color-coded to correspond with a die. Taking turns, players hang the metal rods from a hook in the game’s base. As each piece is oh-so carefully added, the structure’s center of gravity shifts. Pieces pivot—inhale—potentially disengaging and falling—or not—exhale. The first player to hang all their pieces wins the game

The inventor of Askew! is Steve Herbolich, an industrial designer who was bored with his day job and created the first prototype in 2004 by bending wire around a butter knife. Later, he designed and built the machines used today to make each game in his workshop. Thanks to our finder, Evelyn Hesch, who spotted Steve at a farmers’ market in Greensboro, N.C. Her family loved it and in turn gave the game to all their friends. Now we’re telling all our friends about Askew!, too.

Products

Discovered 3/11/2011

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Unfortunately, products from this maker are no longer available on our site.

Products

Discovered 3/11/2011

Save on Pinterest
Share on Facebook

Unfortunately, products from this maker are no longer available on our site.

Maker Story

Building Suspense

Introducing: Askew! It’s a game for players of all ages to have fun ‘hanging’ together.

Askew! is a construction game with a hook — the structure you’re building is suspended. It comes with 24 notched metal pieces that are color-coded to correspond with a die. Taking turns, players hang the metal rods from a hook in the game’s base. As each piece is oh-so carefully added, the structure’s center of gravity shifts. Pieces pivot—inhale—potentially disengaging and falling—or not—exhale. The first player to hang all their pieces wins the game

The inventor of Askew! is Steve Herbolich, an industrial designer who was bored with his day job and created the first prototype in 2004 by bending wire around a butter knife. Later, he designed and built the machines used today to make each game in his workshop. Thanks to our finder, Evelyn Hesch, who spotted Steve at a farmers’ market in Greensboro, N.C. Her family loved it and in turn gave the game to all their friends. Now we’re telling all our friends about Askew!, too.