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Werewolf

Lie-canthropy

Werewolf pits friends vs. friends, family vs. family, and werewolves vs. villagers. In each game, two players are designated as werewolves, who try to hide their identity from the other players, while picking them off one by one.
Werewolf
Werewolf
Independent Maker
Lie-canthropy

Werewolf pits friends vs. friends, family vs. family, and werewolves vs. villagers. In each game, two players are designated as werewolves, who try to hide their identity from the other players, while picking them off one by one.

Werewolf is based on Mafia, a cardless game from Soviet Russia. Boulder-based designer Matthew Sisson encountered it one night (at 3 a.m.) while at South By Southwest. Matthew, like many who’d played the devious game before him, loved it instantly.

But he also saw a chance to improve the action. First, he designed a deck of 20 handsome cards, solidifying gameplay and making it easier to learn. And he included all-new characters (like the doctor and the seer) with special powers. These new roles boost the game’s strategic depth, and offer additional opportunity for evil and trickery, making the outcome more unpredictable than ever.

Each Werewolf deck comes in a wool felt carrying case (it looks and feels like real werewolf fur!), making it easily carried to parties and get-togethers. Especially ones where you want to deceive and backstab your friends.

Independent Maker